Grants Major Brutality which increases your Weapon Damage by 20% for 13.4-45.1 seconds.Ī potion of curious origin. Grants Major Endurance which increases your Stamina Recovery by 20% for 9.4-41.1 seconds. Grants you Major Savagery which gives you 2191 Weapon Critical Rating for 9.4-40 seconds.Ī potion of curious origin. Grants Major Brutality which increases your Weapon Damage by 20% for 9.4-40 seconds. This effect scales from Level 0-85 to Level 0-88. Grants Major Endurance which increases your Stamina Recovery by 20% for 9.4-40 seconds. Rumoured to greatly aid fighting ability. Grants Major Prophecy which gives you 2191 Spell Critical Rating for 9.4-41.1 seconds.Ī potion of curious origin. Grants Major Sorcery which increases your Spell Damage by 20% for 9.4-41.1 seconds. Grants Major Sorcery which increases your Spell Damage by 20% for 13.4-45.1 seconds.Ī potion of curious origin. This effect scales from Level 0-88 to Level 0-91. Grants Major Intellect and which increase your Magicka Recovery by 20% for 9.4-41.1 seconds. Some of these entries may be test-items not currently available in the game.Ī potent tincture, useful for myriad arcane practices.Ī potion of curious origin. As such, they are very limited in number. These potions are given as a reward for certain quests, or are meant to be used during quests. Note that like any other Invisibility effect, attacking or interacting with anything (including doors) will cancel the Invisibility effect immediately, though the Stamina Recovery will still continue for its full duration. These also grant you Invisibility for about half the total duration. These also grant Major Expedition, increasing your Movement Speed by 30% for the duration. They are essentially identical in effect to generic Stamina Potions, but with additional effects for the Justice system. The potions are generally designed to be useful for illegal activities. In addition to immediately restoring your Stamina, these will also grant Major Endurance, which increases your Stamina Regeneration by 20% for the duration. In addition to immediately restoring your Magicka, these will also grant Major Intellect, which increases your Magicka Regeneration by 20% for the duration. In addition to immediately restoring your Health, these will also grant Major Fortitude, which increases your Health Regeneration by 20% for the duration. In all cases, these will be weaker than the ones you can craft yourself at Alchemy stations, but they are easy to come by in large quantities. Their level is tied to your character level when you find them. These come in three types, Health, Magicka, and Stamina.
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